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Hunt the Wumpus: Godot Edition or GDWumpus is a conversion of the 1973 text game Hunt the Wumpus by Gregory Yob. The project is created with Godot 4.2.2. It is my first Godot project.


Introduction

"Rifle in hand, I ran at the top of my speed upon the trail of the monster." -The Terror of Blue John Gap, Sir Arthur Conan Doyle

Somewhere deep in the pale abyss lurks the horrible Wumpus. Armed with a shotgun and some ammo, you plunge into the depths to slay the beast. Watch your footing because the terrain is treacherous. The earth can gobble you up and spit you out and many precarious drops lead to a rocky end. 


Instructions

Detailed how-to-play instructions are included in the game.

Left Click - Move

Right Click - Fire Gun


Source Code

If you wish to examine the source files or build a Mac/Linux version, you can clone the repository: https://github.com/Jayb333/hunt_the_wumpus


Credits

Hunt the Wumpus implemented in Godot v: 4.2.2 by Justen Brown. The source code and all assets are released under CC0.

Hunt the Wumpus originally created by Gregory Yob, 1973. Source code published in Creative Computing, October 1975.

Special Thanks

benpa

ivy sly

AndreaJens

And other Godot devs at <dev zone> Discord channel

Download

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Click download now to get access to the following files:

hunt-the-wumpus-win.zip 25 MB
Version 1

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